Hello! My name is Jonathan Hacker. I am an independent game developer and a current undergraduate student. I am studying computer science and liberal arts at Seattle Pacific University. I have grown up with a passion for making games, drawing maps on paper, creating levels inside of level editors, and eventually teaching myself programming so that I could realize my visions fully. My particular area of focus is interconnected level design, and procedurally generated levels. I am currently working on Daughter of Dreams--an ambitious adventure game with turn-based combat and a procedurally generated game world.